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Head Bonk Harry

Always push forward, even if it means you get banged up a little on the way. · By guberNailer

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Recent updates

Added turning mechanism & improved game feel
Fleshing out more of the base mechanics. Namely, turning ability and slope navigation. Added more of a formal game loop, improved UI, etc. Improved "feel" more...
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Head Bonk Harry is a playable prototype
Game is playable as a bare bones prototype. Focus is on movement/core mechanics. Code is spaghetti already, just trying to see if there's some fun hidden in the...
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How do the core mechanics feel? What mechanics would you like to see?
started by guberNailer Dec 05, 2023
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